Gamification by design : implementing game mechanics in web and mobile apps
(Book)

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Average Rating
Published
Sebastopal, Calif. : O'Reilly Media, 2011.
Status
Middletown-Thrall Public Library District - Adult Nonfiction
794.81 ZIC
1 available

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More Details

Published
Sebastopal, Calif. : O'Reilly Media, 2011.
Format
Book
Physical Desc
xix, 182 pages : col. ill. ; 24 cm.
Language
English

Notes

General Note
Includes index.
Description
"What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. You'll learn how to use core game concepts, design patterns, and meaningful code samples to create a fun and captivating social environment"--P. [4] of cover.

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Citations

APA Citation, 7th Edition (style guide)

Zichermann, G., & Cunningham, C. (2011). Gamification by design: implementing game mechanics in web and mobile apps (1st. ed.). O'Reilly Media.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Zichermann, Gabe, 1974- and Christopher. Cunningham. 2011. Gamification By Design: Implementing Game Mechanics in Web and Mobile Apps. O'Reilly Media.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Zichermann, Gabe, 1974- and Christopher. Cunningham. Gamification By Design: Implementing Game Mechanics in Web and Mobile Apps O'Reilly Media, 2011.

MLA Citation, 9th Edition (style guide)

Zichermann, Gabe, and Christopher Cunningham. Gamification By Design: Implementing Game Mechanics in Web and Mobile Apps 1st. ed., O'Reilly Media, 2011.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.