Gamification : using gaming technology for achieving goals
(Book)

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Published
New York : Rosen Pub., 2014.
Status
Haverstraw Garnerville - Children's Nonfiction
J 795.She
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Published
New York : Rosen Pub., 2014.
Format
Book
Physical Desc
48 pages : col. ill. ; 25 cm.
Language
English

Notes

Bibliography
Includes bibliographical references (p. 44-45) and index.

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Citations

APA Citation, 7th Edition (style guide)

Shea, T. (2014). Gamification: using gaming technology for achieving goals . Rosen Pub..

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Shea, Therese. 2014. Gamification: Using Gaming Technology for Achieving Goals. Rosen Pub.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Shea, Therese. Gamification: Using Gaming Technology for Achieving Goals Rosen Pub, 2014.

MLA Citation, 9th Edition (style guide)

Shea, Therese. Gamification: Using Gaming Technology for Achieving Goals Rosen Pub., 2014.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.